#include "rpg_skill.h"

RPG_SKILL_DATA GLB_SKILLS[] = 
{
	{SKILL1,NAME1,DESCRIPTION1,rpg_skill1},
	GLB_SKILLS_REGISTER(2),
	{0,0,0,0},	//0 loop end;
};

void rpg_skill1(void* caster,void* target)
{
	printf("test func ....\n");
}

RPG_IMPLEMENT_Skill(2)
{
	void* c = caster;
	void* t = target;
	printf("RPG_IMPLEMENT_Skill test ...\n");
}